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Deleted User
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18:00 Sun 13 Apr 08 (BST) [Link]
I stil cant quite work it out, if you put side or top on the cue ball, does it remain on the ball after hitting the cushion so that if it hit another cushion it would spin again, or not. I dont think it does, but it does in real life to a certain extentso could this be changed?
18:14 Sun 13 Apr 08 (BST) [Link]
What we have to remember here, is that it is funkysnooker.
Not all spin is going to be spot on, although on original it is a lot closer. Arcade snooker is for a bit of fun, and the spin must work ok... otherwise there wouldn't be hundreds of max breaks out there!
Not all spin is going to be spot on, although on original it is a lot closer. Arcade snooker is for a bit of fun, and the spin must work ok... otherwise there wouldn't be hundreds of max breaks out there!
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14:13 Mon 14 Apr 08 (BST) [Link]
Ok, my question was more does the spin stay on the cue ball aftre hitting another ball or a cushion??
14:46 Mon 14 Apr 08 (BST) [Link]
OK, I was just replying to your second point
No I don't think so, not side anyway, top spin or screw defy the speed of the cue ball, therefore cusions obviously play a part.
No I don't think so, not side anyway, top spin or screw defy the speed of the cue ball, therefore cusions obviously play a part.
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06:48 Thu 24 Apr 08 (BST) [Link]
all spin DOES stay on the cue ball after in contact with another ball
07:27 Thu 24 Apr 08 (BST) [Link]
That's Not true at all the spin tends to come to effect if the cue ball hits the cush with out hitting another ball, if it hits the object ball say the red the it will effect the shot/pot but wont stay on of the cushion as much as it would when it doesn't hit the object ball that's how I see it.
(if that made anty sense ?)
(if that made anty sense ?)
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07:52 Thu 24 Apr 08 (BST) [Link]
well when i tested it inpractise i hit the red with max side and then it hit cushion with effect from the spin
14:53 Thu 24 Apr 08 (BST) [Link]
My observation is that the side spin remains partially after hitting a ball, and the top and bottom spins remain partially after hitting the cushion.
Edited at 19:53 Thu 24/04/08 (BST)
Edited at 19:53 Thu 24/04/08 (BST)
08:18 Fri 25 Apr 08 (BST) [Link]
As i understand it, the basic physics of the game regarding spin transfer etc are the same as in real life.
However, the "intensity" of these actions (I hope that makes sense) has been tweaked over time to maximise the playability of the various game types.
Edit - remember in real life the varying conditions of the nap (texture of the cloth, if you like) of the table changes due to people placing bridges, sliding elbows etc
However, on the funkytables, we get to play every shot as if it were on a newly brushed table.. Aren't we lucky!
Edited at 13:22 Fri 25/04/08 (BST)
However, the "intensity" of these actions (I hope that makes sense) has been tweaked over time to maximise the playability of the various game types.
Edit - remember in real life the varying conditions of the nap (texture of the cloth, if you like) of the table changes due to people placing bridges, sliding elbows etc
However, on the funkytables, we get to play every shot as if it were on a newly brushed table.. Aren't we lucky!
Edited at 13:22 Fri 25/04/08 (BST)
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08:29 Fri 25 Apr 08 (BST) [Link]
I have noticed the slower you hit the ball with top spin, it changes direction slightly.
08:31 Fri 25 Apr 08 (BST) [Link]
Yep! Definately! And then the white follows it really fast.
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