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clan matches

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terror
terror
Posts: 61
12:54 Tue 27 Jan 09 (GMT)  [Link]  
hi i think that clan matches should be played within 1 week of arrangement or the player who doesnt try to play gets DQ and the other wins 2-0. anyone argee or disagree?.im so sick of having to pm people or message there profile and not hearing back off them.ignorance, no need for it. thanks
Deleted User
(IP Logged)
13:03 Tue 27 Jan 09 (GMT)  [Link]  
How do you decide which one gets the win then out of the 2 players who don't play eachother?
Deleted User
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13:13 Tue 27 Jan 09 (GMT)  [Link]  
disagree, i would put a longer limit of about 3 weeks to arrange and play as it allows quite a bit of time.

This also seems a good time for me to put forward a few ideas for clans, where the there are 10 on 10 clan matches, it is usaully left to the final 3 or 2 and then nothing gets done. I think i clan should have at maximun 10-12 players. Not everyone in the clan is required to play a match so a long 10 on 10 that doesn't get finished is not required. I think it should be up to the 2 captains to arrange the match format, for example, how many players play and what type of game(s) they play. Recently, iamtheworst has set up the Modest Gods, which as far as i know consist of 5 players including himself, i think this is the way to go as the clan is likely to complete their matches. i am not saying that all matches should be 5 on 5 because that would cause arguments over who plays for the clan and the fact that there would end up being more subs than players. But if the captains decide on the amount of players that play in the hope that the match can be fully completed then i think the likelyhood of matches being done, and clans becoming more successful, fun and enjoyable will greatly increase.

To summarise, i suggest the captains decide on the match format, this means what type of game(s) the players will play and how many players play, it doesn't have to be 10 but i would suggest about 7 or 8 because it shouldn't take too long to complete.

Thoughts.....
iamtheworst
iamtheworst
Posts: 2,677
13:56 Tue 27 Jan 09 (GMT)  [Link]  
As mooney so rightly said, lowering the number of people in clans maybe the only way to go. As a member of the Assassins, it was rare that winners were decided.

However, with our first match in Modest Gods, a winner was decided within the first two days of the match being arranged.

Significant difference, don't ya think?
147_king
147_king
Posts: 164
14:57 Tue 27 Jan 09 (GMT)  [Link]  
keep it the same players but chose how games should be played like 10vs 10 or 5 vs 5 or 3 vs 3


thank you 147_king
iamtheworst
iamtheworst
Posts: 2,677
15:01 Tue 27 Jan 09 (GMT)  [Link]  
Thats a good idea, but as mooney also said, that may cause arguments within the clan. I personally see it as better if all clans with 10 players split in two and they became two separate clans.

This would make more teams for a clan league, and also almost guarantee that winners would be decided during matches.
Deleted User
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15:06 Tue 27 Jan 09 (GMT)  [Link]  
are you suggesting 5 man clans? I don't think there would be much of a problem with 8 to be honest.
Deleted User
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04:07 Wed 4 Feb 09 (GMT)  [Link]  
i agree with 5
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clan matches

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