Update: new tables, website optimisation and premium changes
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15:11 Mon 20 Dec 10 (GMT) [Link]
One corner jaw is a pixel smaller.
jay_afc said:
Did you purposely mean to make the pockets tighter Nick?
One corner jaw is a pixel smaller.
15:11 Mon 20 Dec 10 (GMT) [Link]
Nice one Nick, the tables look really nice now!
15:13 Mon 20 Dec 10 (GMT) [Link]
Yes, I toned them down. Some of the opacity on the images seemed to be a bit high (I think I made a mistake when converting the images).
I think it's pretty close to perfect now, although the jaw of the middle pocket can look a bit aliased (bumpy) at certain sizes.
baff said:
It looks like you have made the spots and baulk line / D lighter too.... it's much kinder on the eyes with the old colours though
Yes, I toned them down. Some of the opacity on the images seemed to be a bit high (I think I made a mistake when converting the images).
I think it's pretty close to perfect now, although the jaw of the middle pocket can look a bit aliased (bumpy) at certain sizes.
15:16 Mon 20 Dec 10 (GMT) [Link]
thats 1 thing i enjoyed the rocket one.
will look at tables shortly.
1 idea i would like in place however...
Is it possible to "lock" guests into the room, what i mean is they can leave BUT it won't disrupt your gameplay by cue going in a random direction because it will act like the guest is still there but isn't?
will look at tables shortly.
1 idea i would like in place however...
Is it possible to "lock" guests into the room, what i mean is they can leave BUT it won't disrupt your gameplay by cue going in a random direction because it will act like the guest is still there but isn't?
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18:15 Mon 20 Dec 10 (GMT) [Link]
Great update Nick ... especially the "rocket ball" - that must have been a mother of a bug to track down, congratulations
18:19 Mon 20 Dec 10 (GMT) [Link]
noooooooooo
nick said:
In addition the "rocket ball" bug should be resolved.
noooooooooo
18:21 Mon 20 Dec 10 (GMT) [Link]
noooooooooo
i know, the random cue thing when someone leaves needed more
whocares8x8 said:
nick said:
In addition the "rocket ball" bug should be resolved.
noooooooooo
i know, the random cue thing when someone leaves needed more
18:26 Mon 20 Dec 10 (GMT) [Link]
it's probably a good thing, but rocket balls was ridiculously entertaining
18:27 Mon 20 Dec 10 (GMT) [Link]
yeah, im gonna miss the 100 mph speeds haha.
18:33 Mon 20 Dec 10 (GMT) [Link]
Now game client size is down to 319kb, 25% smaller!
Thanks, it was a problem with the code related to spin, which allowed more energy at the end of the collision.
nick said:
The tables are in superior image quality, but as they are partially constructed as the game loads (in milliseconds) they allow the total game size to be significantly reduced (425kb to 346kb, about 20% smaller)
Now game client size is down to 319kb, 25% smaller!
buddytobud said:
Great update Nick ... especially the "rocket ball" - that must have been a mother of a bug to track down, congratulations
Thanks, it was a problem with the code related to spin, which allowed more energy at the end of the collision.
18:59 Mon 20 Dec 10 (GMT) [Link]
The budgies give their unreserved approval and gratitude to the colour fixes ! :)
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18:59 Mon 20 Dec 10 (GMT) [Link]
R.I.P "Rocket Ball"
14 September 2005 - 20 December 2010
Fondly remembered and missed by all
14 September 2005 - 20 December 2010
Fondly remembered and missed by all
19:26 Mon 20 Dec 10 (GMT) [Link]
Great!
khall said:
The budgies give their unreserved approval and gratitude to the colour fixes ! :)
Great!
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19:41 Mon 20 Dec 10 (GMT) [Link]
You're above us now, where all rockets want to be.
g_echo_l said:
R.I.P "Rocket Ball"
14 September 2005 - 20 December 2010
Fondly remembered and missed by all
14 September 2005 - 20 December 2010
Fondly remembered and missed by all
You're above us now, where all rockets want to be.
21:20 Mon 20 Dec 10 (GMT) [Link]
I've only said should be resolved.
Who knows, my attempt to kill it may not have worked...
Who knows, my attempt to kill it may not have worked...
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21:30 Mon 20 Dec 10 (GMT) [Link]
1st shot I had after the original tables update = rocket balls.
I think karlos should do a tribute song just for rocketballs.
Like a parody of 'rocketman'
I think karlos should do a tribute song just for rocketballs.
Like a parody of 'rocketman'
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13:14 Tue 21 Dec 10 (GMT) [Link]
Hahaha! I coulldnt agree more !
I'll never say "WoOoOoOoOaAaAaH!!!" again....
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Nick,
new colours, tables just PURE BRILLIANCE !
Fantastically done, period.
Edited at 11:17 Tue 21/12/10 (GMT)
g_echo_l said:
R.I.P "Rocket Ball"
14 September 2005 - 20 December 2010
Fondly remembered and missed by all
14 September 2005 - 20 December 2010
Fondly remembered and missed by all
Hahaha! I coulldnt agree more !
I'll never say "WoOoOoOoOaAaAaH!!!" again....
------------------------------------------------------------------------------
Nick,
new colours, tables just PURE BRILLIANCE !
Fantastically done, period.
Edited at 11:17 Tue 21/12/10 (GMT)
14:34 Tue 21 Dec 10 (GMT) [Link]
Hi nick, lovely updates (and don't ever try fixing rocket balls again!!).
One thing I noticed, I left a ball close to the bottom left pocket and about a quarter of it was overlapping with the lower edge of that pocket (bottom left of the screen). I tested the other corners and didn't see the same thing there. I dont mind this much, just thought I would share it
One thing I noticed, I left a ball close to the bottom left pocket and about a quarter of it was overlapping with the lower edge of that pocket (bottom left of the screen). I tested the other corners and didn't see the same thing there. I dont mind this much, just thought I would share it
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Update: new tables, website optimisation and premium changes
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