Slow Tournament Play
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12:45 Wed 17 Aug 11 (BST) [Link]
Im not a fan of being chucked out of a tournament because of slow breaks and play, example, just tapping the white so it snugs behind the red, then you just say there doing slow taps, in the arcade speed tournament there should be some kind of rule against that as there isnt much time to play that horrible way.
Please don't name and shame
Edited by forum moderator revenge, at 12:18 Wed 17/08/11 (BST)
Please don't name and shame
Edited by forum moderator revenge, at 12:18 Wed 17/08/11 (BST)
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12:46 Wed 17 Aug 11 (BST) [Link]
* arcade micro i mean * the white snugging behind the reds at break
12:55 Wed 17 Aug 11 (BST) [Link]
You might want to edit the first post.
Naming and shaming is a naughty thing, staff will pick you up on it.
Its very annoying indeed. It seems that even good players when playing me will roll up break, due to them thinking I clear every single time. So I get a fair share of slow punishment DQs.
I dont think there is anything that can really be done about it sadly.
Naming and shaming is a naughty thing, staff will pick you up on it.
Its very annoying indeed. It seems that even good players when playing me will roll up break, due to them thinking I clear every single time. So I get a fair share of slow punishment DQs.
I dont think there is anything that can really be done about it sadly.
13:00 Wed 17 Aug 11 (BST) [Link]
just one of those things.
a lot of guests and 850+ rank tend to tap from break.
a lot of guests and 850+ rank tend to tap from break.
20:43 Wed 17 Aug 11 (BST) [Link]
The whole idea of speed arcade and micro is to encourage positive play...i smash whenever possible!!
21:03 Wed 17 Aug 11 (BST) [Link]
maybe you could make it 1 or 2 cushions to be hit by reds (along the killer lines)
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21:11 Wed 17 Aug 11 (BST) [Link]
Nah it's fine the way it is, just be braver
21:36 Wed 17 Aug 11 (BST) [Link]
Thats an excellent idea. Easy and simple solution, that will no doubt increase positive play.
10 second tournaments should have the killer break rule or be scrapped completely. Sick of hearing "I'm not smash breaking against you because your too good" its a load of nonsense.
That aside, its so much more fun smashing them! People who use to smash break never convert back to slow breaking...
Its a lot like carom, once you try it, you'll like it
bigkuz said:
maybe you could make it 1 or 2 cushions to be hit by reds (along the killer lines)
Thats an excellent idea. Easy and simple solution, that will no doubt increase positive play.
10 second tournaments should have the killer break rule or be scrapped completely. Sick of hearing "I'm not smash breaking against you because your too good" its a load of nonsense.
That aside, its so much more fun smashing them! People who use to smash break never convert back to slow breaking...
Its a lot like carom, once you try it, you'll like it
22:29 Wed 17 Aug 11 (BST) [Link]
But if you would smash on the breakoff, why not just smash it after the opponent rolls up? Doesn't that resolve the problem?
22:43 Wed 17 Aug 11 (BST) [Link]
You will miss more than you will pot, fact.
What about for all the users who clip the side and leave the ball behind the baulk line and even possibly snookered. Plus if you're left below the pack towards one of the black pockets, you are taking away the probability of potting in the pocket closest to the white. Also pointing out that you would most likely need a double kiss to pot into a middle pocket as from the angle on the smash from side or below the pack is very accute.
So to prevent all of that... minimum of 3 balls to rail
What about for all the users who clip the side and leave the ball behind the baulk line and even possibly snookered. Plus if you're left below the pack towards one of the black pockets, you are taking away the probability of potting in the pocket closest to the white. Also pointing out that you would most likely need a double kiss to pot into a middle pocket as from the angle on the smash from side or below the pack is very accute.
So to prevent all of that... minimum of 3 balls to rail
23:43 Wed 17 Aug 11 (BST) [Link] Meh, I'm quite happy with the results of my smashing so far.
cue_power said:
You will miss more than you will pot, fact.
01:54 Thu 18 Aug 11 (BST) [Link]
As someone who does both depending on my mood (or form lol) I don't see the problem. Snooker is supposed to be a strategy game and I quite enjoy a battle around the reds equally as much as smash and hope.
People are always moaning this is not quite "real " snooker and yet all competent players (amateur or professional) in real snooker play safe in the baulk off the break (which of course is not safe on funky unless you snooker them behind a colour).
I used to have a break that 90 % of the time opened the reds leaving the cue ball behind the yellow leaving it very difficult for the opponent to not leave me a red next shot. For some reason the last few months I can't do this anymore (try as I might) due to the table changes probably??
And I have only been timed out 3 or 4 times in tourneys (twice against _destroyer in finals............ ) so not really a major issue.
Players want to win and I can see why a lesser player is not going to smash against a top player like cue .
As it goes I smash 95% in arcade , 50% in reg and 5% in original.
Each to their own......
People are always moaning this is not quite "real " snooker and yet all competent players (amateur or professional) in real snooker play safe in the baulk off the break (which of course is not safe on funky unless you snooker them behind a colour).
I used to have a break that 90 % of the time opened the reds leaving the cue ball behind the yellow leaving it very difficult for the opponent to not leave me a red next shot. For some reason the last few months I can't do this anymore (try as I might) due to the table changes probably??
And I have only been timed out 3 or 4 times in tourneys (twice against _destroyer in finals............ ) so not really a major issue.
Players want to win and I can see why a lesser player is not going to smash against a top player like cue .
As it goes I smash 95% in arcade , 50% in reg and 5% in original.
Each to their own......
100% in power though ..lool
02:05 Thu 18 Aug 11 (BST) [Link]
Thats an excellent idea. Easy and simple solution, that will no doubt increase positive play.
10 second tournaments should have the killer break rule or be scrapped completely. Sick of hearing "I'm not smash breaking against you because your too good" its a load of nonsense.
That aside, its so much more fun smashing them! People who use to smash break never convert back to slow breaking...
Its a lot like carom, once you try it, you'll like it
I don't think this has been thought through very well. You can't change the rules of a game and yet expect it to be scored the exact same way as a game with a different rule. The rules have to be consistent throughout the game, not one rule for a tourny and a different for normal ranked games.
cue_power said:
bigkuz said:
maybe you could make it 1 or 2 cushions to be hit by reds (along the killer lines)
Thats an excellent idea. Easy and simple solution, that will no doubt increase positive play.
10 second tournaments should have the killer break rule or be scrapped completely. Sick of hearing "I'm not smash breaking against you because your too good" its a load of nonsense.
That aside, its so much more fun smashing them! People who use to smash break never convert back to slow breaking...
Its a lot like carom, once you try it, you'll like it
I don't think this has been thought through very well. You can't change the rules of a game and yet expect it to be scored the exact same way as a game with a different rule. The rules have to be consistent throughout the game, not one rule for a tourny and a different for normal ranked games.
10:25 Thu 18 Aug 11 (BST) [Link]
if a player has to hit 1 or 2 reds to the cushion
people would have to think more about there breaks therefore make arcade a wee bit more thoughtful
people would have to think more about there breaks therefore make arcade a wee bit more thoughtful
10:28 Thu 18 Aug 11 (BST) [Link]
Thats an excellent idea. Easy and simple solution, that will no doubt increase positive play.
10 second tournaments should have the killer break rule or be scrapped completely. Sick of hearing "I'm not smash breaking against you because your too good" its a load of nonsense.
That aside, its so much more fun smashing them! People who use to smash break never convert back to slow breaking...
Its a lot like carom, once you try it, you'll like it
I don't think this has been thought through very well. You can't change the rules of a game and yet expect it to be scored the exact same way as a game with a different rule. The rules have to be consistent throughout the game, not one rule for a tourny and a different for normal ranked games.
why not every game type is a seperate entity on this site killer has a 3 cushion rule
damee said:
cue_power said:
bigkuz said:
maybe you could make it 1 or 2 cushions to be hit by reds (along the killer lines)
Thats an excellent idea. Easy and simple solution, that will no doubt increase positive play.
10 second tournaments should have the killer break rule or be scrapped completely. Sick of hearing "I'm not smash breaking against you because your too good" its a load of nonsense.
That aside, its so much more fun smashing them! People who use to smash break never convert back to slow breaking...
Its a lot like carom, once you try it, you'll like it
I don't think this has been thought through very well. You can't change the rules of a game and yet expect it to be scored the exact same way as a game with a different rule. The rules have to be consistent throughout the game, not one rule for a tourny and a different for normal ranked games.
why not every game type is a seperate entity on this site killer has a 3 cushion rule
14:08 Thu 18 Aug 11 (BST) [Link]
There's an inconsistency that I need explained: People expect their opponent to smash, but if he doesn't and rolls up, they won't smash either! Why- because (in your opinion) you'll miss more than you pot. That's exactly the logic the opponent is using when rolling up in the first place.
If you're all for smashing, then just do it yourself. There is no reason anyone should ever get timed out during these games. Either you have breakoff and smash or the opponent rolls up and you smash. Should be done fairly quickly.
If you're all for smashing, then just do it yourself. There is no reason anyone should ever get timed out during these games. Either you have breakoff and smash or the opponent rolls up and you smash. Should be done fairly quickly.
00:03 Fri 19 Aug 11 (BST) [Link]
Thats an excellent idea. Easy and simple solution, that will no doubt increase positive play.
10 second tournaments should have the killer break rule or be scrapped completely. Sick of hearing "I'm not smash breaking against you because your too good" its a load of nonsense.
That aside, its so much more fun smashing them! People who use to smash break never convert back to slow breaking...
Its a lot like carom, once you try it, you'll like it
I don't think this has been thought through very well. You can't change the rules of a game and yet expect it to be scored the exact same way as a game with a different rule. The rules have to be consistent throughout the game, not one rule for a tourny and a different for normal ranked games.
why not every game type is a seperate entity on this site killer has a 3 cushion rule
You are clearly missing the point here. You can't have a different rule and play under the same ranking system, it flaws it to an extent as you're being challenged in a different way. Honestly this can never come into action.
bigkuz said:
damee said:
cue_power said:
bigkuz said:
maybe you could make it 1 or 2 cushions to be hit by reds (along the killer lines)
Thats an excellent idea. Easy and simple solution, that will no doubt increase positive play.
10 second tournaments should have the killer break rule or be scrapped completely. Sick of hearing "I'm not smash breaking against you because your too good" its a load of nonsense.
That aside, its so much more fun smashing them! People who use to smash break never convert back to slow breaking...
Its a lot like carom, once you try it, you'll like it
I don't think this has been thought through very well. You can't change the rules of a game and yet expect it to be scored the exact same way as a game with a different rule. The rules have to be consistent throughout the game, not one rule for a tourny and a different for normal ranked games.
why not every game type is a seperate entity on this site killer has a 3 cushion rule
You are clearly missing the point here. You can't have a different rule and play under the same ranking system, it flaws it to an extent as you're being challenged in a different way. Honestly this can never come into action.
04:14 Fri 19 Aug 11 (BST) [Link]
A speed tounry is a lot different to a normal or marathon.
Correct me if I'm wrong Damee, but the ranking system is scaled on the lenght of games, maybe not just by that but I know it has a big significance to the ranking points system.
A marathon gives you 25 seconds with a longer time limit.
Normal tournament gives you 20 and a shorter limit by around 4 minutes?
Well you are cutting that by 50% in a speed/micro so its 8 minutes shorter? Meaning two arcade games could be played within the 1 20 second clock game.
Like I said the 10 second frames need to be completely erased or the 3 cushion rule need be applied with then maybe a smaller reward for winning points wise.
I think its all wrong logically. Like Sam said above its designed to encourage positive play.
The point I'm making Seb, is that I miss more than I pot 'however' I still smash break. its 'pot' luck at the end of the day to pot and finish on a colour. But if everyone was in the same boat, then there would be no problem?
And for rolling, its not just a case of smash it yourself, its like if someone nags at me to do it then I wont do it. The rollers, I dont want to give them a chance to have a clear table due to stubborness or principal or whatever.
Sorry I have been drinking paaha!
AK - KQ3 flop - I raise he pushes I call - He has 9,10 - Turn is a K and the river is a Jack. One outters me for £250. Suck out
Correct me if I'm wrong Damee, but the ranking system is scaled on the lenght of games, maybe not just by that but I know it has a big significance to the ranking points system.
A marathon gives you 25 seconds with a longer time limit.
Normal tournament gives you 20 and a shorter limit by around 4 minutes?
Well you are cutting that by 50% in a speed/micro so its 8 minutes shorter? Meaning two arcade games could be played within the 1 20 second clock game.
Like I said the 10 second frames need to be completely erased or the 3 cushion rule need be applied with then maybe a smaller reward for winning points wise.
I think its all wrong logically. Like Sam said above its designed to encourage positive play.
The point I'm making Seb, is that I miss more than I pot 'however' I still smash break. its 'pot' luck at the end of the day to pot and finish on a colour. But if everyone was in the same boat, then there would be no problem?
And for rolling, its not just a case of smash it yourself, its like if someone nags at me to do it then I wont do it. The rollers, I dont want to give them a chance to have a clear table due to stubborness or principal or whatever.
Sorry I have been drinking paaha!
AK - KQ3 flop - I raise he pushes I call - He has 9,10 - Turn is a K and the river is a Jack. One outters me for £250. Suck out
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