New updates 17th April
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Deleted User
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16:15 Mon 22 Apr 13 (BST) [Link]
When I break in Arcade the white wont go where i put it lol
Deleted User
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16:17 Mon 22 Apr 13 (BST) [Link]
Fool!! drag and drop it to where it needs to be. The cross on it is telling you, you can move it
16:18 Mon 22 Apr 13 (BST) [Link]
The cue ball centres on your mouse cursor. If your mouse position is in an illegal position, eg outside the D, it will not be allowed to move there.
Can you try again, or if it is a different problem please let me know?
When I break in Arcade the white wont go where i put it lol
The cue ball centres on your mouse cursor. If your mouse position is in an illegal position, eg outside the D, it will not be allowed to move there.
Can you try again, or if it is a different problem please let me know?
Deleted User
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16:27 Mon 22 Apr 13 (BST) [Link]
Well i usually put my white cue ball dead on baulk line as close to green as i can. Its not letting me get that close at all
Deleted User
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16:34 Mon 22 Apr 13 (BST) [Link]
Agreed, it takes some effort to get it close.... go slowly.
20:17 Mon 22 Apr 13 (BST) [Link]
Nick since you could move the white ball in the D you could move the balls anywhere in practice as many people have wanted this before could you make this happen?
23:14 Mon 22 Apr 13 (BST) [Link]
Nice updates coming along here.
Make an auto aim hack and mail the download nick, thanks.
Make an auto aim hack and mail the download nick, thanks.
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00:01 Tue 23 Apr 13 (BST) [Link]
+1
bump
Seeing as your in the mood for improvements nick, is there any chance of the power 200 counter on the power rankings page?
+1
bump
00:12 Tue 23 Apr 13 (BST) [Link]
Bump indeed. Power hasn't really been changed/adapted to suit since it came in. We lost the bonus points for cents etc but i think having the 200+ recorded would be ace to have. It's pretty much the power equivalent to a max. I think it's the only thing that's missing from power (other than practice points but I'm not too fussed about that!)
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00:50 Tue 23 Apr 13 (BST) [Link]
Nick mentioned he discussed some changes with the people that ran Power snooker and came to no agreement
The power snooker site is now down it appears
Not sure if Power will have any changes from nicks point of view in members bar today.
The power snooker site is now down it appears
Not sure if Power will have any changes from nicks point of view in members bar today.
21:38 Tue 23 Apr 13 (BST) [Link]
Power snooker site? Are you confusing power with killerpool?
21:49 Tue 23 Apr 13 (BST) [Link] nah he means real power snooker site by world snooker
Power snooker site? Are you confusing power with killerpool?
21:51 Tue 23 Apr 13 (BST) [Link] true and 15+ in Carom as well
Bump indeed. Power hasn't really been changed/adapted to suit since it came in. We lost the bonus points for cents etc but i think having the 200+ recorded would be ace to have. It's pretty much the power equivalent to a max. I think it's the only thing that's missing from power (other than practice points but I'm not too fussed about that!)
21:55 Tue 23 Apr 13 (BST) [Link] nice does this mean if i put white down by accident, i can move it? it helps those who browse when it is not their turn
Dragging the cue ball to position is now, finally, added. Please let me know any issues.
The code now goes through a more rigorous compression and optimisation process. This means the game size is reduced by a few percent, makes the code easier to maintain, and it will slightly increase performance of the game.
The code now goes through a more rigorous compression and optimisation process. This means the game size is reduced by a few percent, makes the code easier to maintain, and it will slightly increase performance of the game.
21:57 Tue 23 Apr 13 (BST) [Link]
Ah ok. Not sure why something like that would need 'approval' from the powers that be in the real world though, it's only adding a stat. I know carom and power are the least popular games on here but it must be the easiest of all the suggestions to add?
22:06 Tue 23 Apr 13 (BST) [Link]
yeah if blutch can add a firefox add on of games per half and cent then nick could easily add it in my view.
22:13 Tue 23 Apr 13 (BST) [Link]
pirate i did see backspin dead on cushion today but not direct backspin.
far as it goes id leave game as it is but hope one day potting is made more difficult then safety might be valuable especially on the baulk cushion. could be that anything that is over halfway distance could be a long pot therefore more difficult (even worse on cushion)
far as it goes id leave game as it is but hope one day potting is made more difficult then safety might be valuable especially on the baulk cushion. could be that anything that is over halfway distance could be a long pot therefore more difficult (even worse on cushion)
23:47 Thu 25 Apr 13 (BST) [Link]
Is there any chance that we could have a noise reminder if your opponent asks you to play again , because sometimes they can ask you to play again and you are unaware until the countdown occurs
just a simple noise would suffice
anyone else agree
just a simple noise would suffice
anyone else agree
19:45 Sat 1 Jun 13 (BST) [Link]
I'm about halfway through a week or so of updates I would like to do for funkypool and snooker.Alongside 6 ball, moving the cue ball (if realistic) I will need to do work on bugfixes, eg changes to the backend correctly handle IPv6 addresses (they sort of work but cause a lot of logs on the server).
Then I'll concentrate back on the mobile app. The work I'm doing on the mobile app will in theory work also on iPhone, however this is completely untested and will cost a lot in license fees, hence I'm concentrating on getting a viable Android app out as soon as possible. There is not that much more required for this stage as a lot of the mobile app is actually coded but not ready to be launched.
I'm about halfway through a week or so of updates I would like to do for funkypool and snooker.Alongside 6 ball, moving the cue ball (if realistic) I will need to do work on bugfixes, eg changes to the backend correctly handle IPv6 addresses (they sort of work but cause a lot of logs on the server).
Then I'll concentrate back on the mobile app. The work I'm doing on the mobile app will in theory work also on iPhone, however this is completely untested and will cost a lot in license fees, hence I'm concentrating on getting a viable Android app out as soon as possible. There is not that much more required for this stage as a lot of the mobile app is actually coded but not ready to be launched.
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New updates 17th April
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