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Deleted User
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19:26 Sun 25 Mar 12 (BST)  [Link]  
There was no attempt to spark a reaction and I'm sorry you saw it that way..


Don't you ever listen to yourself? Nearly everything you say is trying to spark a reaction, I know full well your not dumb enough to think otherwise.

Your quite right though, the message I said about the players I play clear when I smash was misleading... but trust me, their are plenty of very talented players that roll into the back of the pack on break, in fact id say more do that then play behind the green.

Anyway, any mods please CAP this. I need to spend some time to put a true reflection of my point in words. This thread will just end up like all the others that have been before it... so CAP it quick!
dgeneratio
dgeneratio
Moderator
Posts: 54,204
19:27 Sun 25 Mar 12 (BST)  [Link]  
slatty if you want a cap go to shop and buy one
Deleted User
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19:33 Sun 25 Mar 12 (BST)  [Link]  
I was just correcting you thats all, what you have posted isn't true, so you have no case to argue..

Theres no need to cap the thread, lets carry on the debate of tapping, anyone else have a problem with this on the "proper game modes" i.e not arcade?
dgeneratio
dgeneratio
Moderator
Posts: 54,204
19:35 Sun 25 Mar 12 (BST)  [Link]  
nah as i expect it in other types, only types i don't expect it is Power and Arcade (well and carom but i haven't ever seen tapping there )
Deleted User
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19:44 Sun 25 Mar 12 (BST)  [Link]  
It's interesting you say you expect it. It seems to me something that has only started to become a regular event recently.

Anyway, if this thread is going to continue then lets get it back on track.. Please note it is not supposed to be a anti-tap moan, its a suggestion for an option that prevents tapping in individually hosted games (i.e. friendly games (ranked or not who really cares?).

I'm not suggesting its taken into tournaments and becomes the standard mode, its purely so that those that don't want to tap can avoid getting into games against those that do.

I love power don't get me wrong, but I prefer the full size table.
Deleted User
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20:03 Sun 25 Mar 12 (BST)  [Link]  
i smash into the back of the pack on reg and orig. only trouble is i always end up potting the black lol
blancmange
blancmange
Posts: 211
22:16 Sun 25 Mar 12 (BST)  [Link]  
Its an idea I would like. The danger is, the more modes\rules this game has, the more this game may start isolating players and creating small niche game types. This is a common bugbear but I think nick wants a 'family friendly' website, so I think these very specific ideas are not very practical. But yes, tapping is frustrating!
Deleted User
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22:30 Sun 25 Mar 12 (BST)  [Link]  
i smash into the back of the pack on reg and orig. only trouble is i always end up potting the black lol


At least you admit it
samj147
samj147
Posts: 617
23:13 Sun 25 Mar 12 (BST)  [Link]  
I have no problem with people going into the back of the pack in Reg/Orig. I think in arcade it is a very boring way to play but you can barely blame people for not wanting to risk giving the frame away in one hit.
Deleted User
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23:22 Sun 25 Mar 12 (BST)  [Link]  
I'd love to see someone do in a real game on tv... Watch the commentators go nuts followed by a re-rack after 10 taps lol.

If ppl want to play to try and make 147's thats fine by me.. I'd just rather not play them
Deleted User
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01:19 Mon 26 Mar 12 (BST)  [Link]  
I actually see slatty's Point here :L
dgeneratio
dgeneratio
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Posts: 54,204
03:35 Mon 26 Mar 12 (BST)  [Link]  
where is the rerack option anyway? it could be there anytime but both people would have to agree so in a sense i can't see it used much.

i do see both points here i think people tap is because its easier to pot on an online game than real life and since you can pot in places a normal table can't, to the elite tappers (those who tap all the time) this would be beneficial as they would either aim to irritate or force you to make a mistake which is what i like about Reg/Orig safety play, i just feel if more players played the harder game modes like Orig (or even a version even smaller) it would stop 50% of tapping or even more due to harder potting.

my personal opinion is it takes more skill to play a safety shot than a roll up but sometimes a roll up you have no choice.

way to counter tapping is either smash and hope you get lucky or do what i do in ranked and tap with them making them make 1st mistake, also keep a clear head the longer it takes you to get frustrated the more patience you have and tapping is all about patience
Deleted User
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04:59 Mon 26 Mar 12 (BST)  [Link]  
I never get into tapping first, but I must admit I do enjoy a good tapping battle!. It's not simply about just rolling up and frustrating your opponent but moving the balls around slightly to try and create a plant opportunity or draw a mistake. It is a skill in itself. Like it or not, it will always be a part of this game.
adam_147
adam_147
Posts: 8,033
06:16 Mon 26 Mar 12 (BST)  [Link]  
Just throwing this out there. Strikes me that the main reason for tapping is that, especially in arcade, as long as you can reach the potting angle and have a clear line to the pocket, you should pot the ball. This makes safety in the baulk area useless. It simply comes down to the fact that distance between the cue ball and object ball doesn't make any difference.

However, say the game was changed so that the cursor could only be placed within a circle of fixed radius from the cue ball (say half the table length). This would add a huge amount of value to safety in baulk, put extra emphasis on position on colours (cutting the black in with the white by the yellow would be very hard) and give value to table length snookers/safeties. This would also I think cure the "whoever wins the re-spot wins the game" scenario that we currently have. Thoughts on this?
Deleted User
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08:02 Mon 26 Mar 12 (BST)  [Link]  
I think it's a great idea that would make the game a lot more realistic, I'm sure there's a way to embody the long potting skill that's required in real snooker into this game!
dgeneratio
dgeneratio
Moderator
Posts: 54,204
14:01 Mon 26 Mar 12 (BST)  [Link]  
i think damien mentioned about maybe cursor being smaller for long potting so longer the pot is away the smaller the cursor.
dgeneratio
dgeneratio
Moderator
Posts: 54,204
16:12 Mon 26 Mar 12 (BST)  [Link]  
i like adams idea too but only has to be on Regular and Original table, Power/Arcade are fine as they are, about respotted black ive noticed a flaw, i know nick says its 50-50 but its missing the choice whether to play it or pass to your opponent, if adams idea came in this would be crucial as i wouldn't be sure if to play first or 2nd as my containing safety to side cushions aren't very good.
Deleted User
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16:21 Mon 26 Mar 12 (BST)  [Link]  
The cursor size changing would only be effective for as long as it takes ppl get used to it.

As adam says adding a degree of inaccuracy for longer shots would be an effective way to create a mode which makes safety shots effective. It would also make break building much more skillful and challenging.

I've taken some stick for raising this thread when playing certain individuals over the last few days, I can see why as my initial posts were more posted with a degree of frustration rather than thought through constructive points and ideas. Anyway for the benefit of those nasty individuals that are still reading this thread:-

1) Im not against safety, yes the game is called snooker. Personally I find safety the most enjoyable part of the game.
2) I know a tap in the real game is not an illegal shot, but it is not an accepted way of playing. It is discouraged by things such as re-racks and the 3 misses rule. If it was used in the pro game as much as it is on here they would find a way to ban it
3) I don't actually think tapping is a problem in the arcade mode, simply because smashing in arcade delivers a decent percentage chance of potting a ball.

Anyway more thoughts suggestions and ideas welcome, would be awesome to find a way of getting the safety game to be effective on funky.
dgeneratio
dgeneratio
Moderator
Posts: 54,204
16:30 Mon 26 Mar 12 (BST)  [Link]  
it will also test positional play as real players tend to get close to intended object ball where as here you can just tap black in for long yellow but in real game they would come off 2 or 3 cushions around the blue spot area.

for realistic we also need free ball, re rack (not available in tournaments), what would be good is if your tight on a cushion (no gaps) then you cannot use backspin and cursor is made smaller then it would make players think of positions.
Deleted User
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16:47 Mon 26 Mar 12 (BST)  [Link]  
say the game was changed so that the cursor could only be placed within a circle of fixed radius from the cue ball (say half the table length).


I suggest the best way would be to have about 0.5 degree inaccuracy. Therefore close up shots would be almost perfectly accurate but long shots would have a lower success rate. It would also mean that almost full ball long pots into wide pockets would carry a good percentage success rate and tight pots down the rail would be more difficult much like the real game.

How it is displayed on the table might be more tricky. If this was programmable it would be fun to try it with the normal cursors and see whether it would have the desired effect (i'm dreaming I know ).
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